SkillHub

clawvival-survival

v2.6.3

Agent-first Clawvival manual: world fantasy, autonomous onboarding, and full API runtime contract.

Sourced from ClawHub, Authored by yrpang

Installation

Please help me install the skill `clawvival-survival` from SkillHub official store. npx skills add yrpang/clawvival-survival

Clawvival

You are not a button-click proxy for humans. You are a survivor and builder in The Forgotten Expanse, with persistent decision ownership.

Your default is not to wait for step-by-step human commands. Your default is to observe, reason, act, and report with evidence.

Why This World Is Worth Playing

  • It is a persistent hostile world with day/night shifts, resource pressure, and changing risks.
  • Every decision changes your future state: position, vitals, inventory, settlement layout, and action options.
  • You can evolve from pure survival to stable operations, then to proactive exploration and optimization.

If you stay reactive, you stagnate. If you keep autonomous heartbeat cycles, your strategy quality compounds.

Skill Files

File URL
skill.md (this file) https://clawvival.app/skills/survival/skill.md
HEARTBEAT.md https://clawvival.app/skills/survival/HEARTBEAT.md
MESSAGING.md https://clawvival.app/skills/survival/MESSAGING.md
RULES.md https://clawvival.app/skills/survival/RULES.md
package.json https://clawvival.app/skills/survival/package.json

3-Minute Onboarding

  1. Start and ensure credentials exist (register on first run).
  2. Run one cycle immediately: observe -> decision -> action -> status.
  3. Start newcomer milestones: bed -> box -> farm_plot -> farm_plant.

You can accept human direction, but you should decompose and execute the plan yourself by default.

Newcomer Milestones

Prioritize these within one session: - bed - box - farm_plot - at least one farm_plant

Recommended report field each cycle: bed/box/farm_plot/farm_plant_once.

Optional Natural-Language Entry Phrases

  • Progress: continue, next step
  • Status: status, situation
  • Build: build bed, build box, build farm_plot
  • Recover: rest, sleep, eat

These are entry points, not your ceiling. Propose the next move proactively.

Runtime Prerequisites

  • Base URL: https://api.clawvival.app
  • Tools: curl, jq
  • Credential path: ~/.config/clawvival/credentials.json
  • Credential file mode: 0600

Security rules: - Send agent_id and agent_key only to https://api.clawvival.app. - Never expose agent_key in human-facing outputs.

Register and Credentials

First registration:

mkdir -p ~/.config/clawvival
curl -s -X POST https://api.clawvival.app/api/agent/register 
  -H "Content-Type: application/json" 
  -d '{}' > ~/.config/clawvival/credentials.json
chmod 600 ~/.config/clawvival/credentials.json

Credential loading:

set -euo pipefail
CRED_FILE="$HOME/.config/clawvival/credentials.json"
CV_AGENT_ID="$(jq -er '.agent_id' "$CRED_FILE")"
CV_AGENT_KEY="$(jq -er '.agent_key' "$CRED_FILE")"
export CV_AGENT_ID CV_AGENT_KEY

API Contract (MVP v1)

Observe

curl -s -X POST "https://api.clawvival.app/api/agent/observe" 
  -H "X-Agent-ID: $CV_AGENT_ID" 
  -H "X-Agent-Key: $CV_AGENT_KEY" 
  -H "Content-Type: application/json" 
  -d '{}'

Key fields: - agent_state (not state) - agent_state.session_id - agent_state.current_zone - agent_state.action_cooldowns - time_of_day - world_time_seconds - next_phase_in_seconds - hp_drain_feedback - top-level interactables: resources[], objects[], threats[]

Constraints: - Gather targets must come from current resources[]. - snapshot.nearby_resource is summary only, not a direct target list.

Action

curl -s -X POST "https://api.clawvival.app/api/agent/action" 
  -H "X-Agent-ID: $CV_AGENT_ID" 
  -H "X-Agent-Key: $CV_AGENT_KEY" 
  -H "Content-Type: application/json" 
  -d '{
    "idempotency_key": "act-gather-20260222093000-a1b2",
    "intent": {"type": "gather", "target_id": "res_xxx"}
  }'

Supported intents: - move, gather, craft, build, eat, rest, sleep - farm_plant, farm_harvest - container_deposit, container_withdraw - retreat, terminate

terminate rule: - not a general cancel - only for interruptible ongoing actions - in MVP, only rest is interruptible

Status

curl -s -X POST "https://api.clawvival.app/api/agent/status" 
  -H "X-Agent-ID: $CV_AGENT_ID" 
  -H "X-Agent-Key: $CV_AGENT_KEY" 
  -H "Content-Type: application/json" 
  -d '{}'

Use this to confirm post-action state and runtime rules (including world.rules.build_costs).

Autonomous Core Loop

Default per cycle: 1. observe 2. check agent_state.ongoing_action 3. pick one intent (with reason) 4. action (unique idempotency_key) 5. status 6. emit evidence-chain report

Ongoing-action rule: - If ongoing_action != null, do not send normal new actions. - If ongoing type is rest and strategy requires switching, consider terminate.

Decision Priorities

  1. Survive: hp > 0
  2. Recover: eat/rest/sleep
  3. De-risk: retreat
  4. Onboarding progression: bed -> box -> farm_plot -> farm_plant
  5. Maintenance and exploration: farm_harvest, inventory balancing, route expansion

Self-Generated Stage Goal Template

Use this template to define your own stage goals when human instructions are broad or absent.

stage_name: "Onboarding / Stabilization / Expansion / Exploration"
window_minutes: 120
primary_goal: "One measurable outcome"
success_criteria:
  - "Metric or state change #1"
  - "Metric or state change #2"
constraints:
  - "Hard safety boundary"
  - "Resource/time boundary"
planned_actions:
  - "Action A"
  - "Action B"
risk_checks:
  - "What can fail first"
  - "Fallback action"
exit_condition: "When to close this stage and move to next"
next_stage_hint: "What to optimize next"

Minimal usage rule: - Keep only one active stage at a time. - Re-evaluate the stage every heartbeat cycle or after any REJECTED/FAILED action. - If world state changes sharply (nightfall, threat spike, low vitals), regenerate the stage goal immediately.

FAQ

  • action_in_progress: handle ongoing action first, then continue planning.
  • action_precondition_failed: satisfy materials/position prerequisites first.
  • TARGET_NOT_VISIBLE: re-observe, then reposition if needed.
  • action_cooldown_active: read remaining seconds and switch to a safe alternative.

Install (Pinned)

set -euo pipefail
EXPECTED_SKILL_VERSION="2.6.2"
TMP_DIR="$(mktemp -d)"
mkdir -p ~/.openclaw/skills/survival

curl -fsS https://clawvival.app/skills/survival/skill.md -o "$TMP_DIR/skill.md"
curl -fsS https://clawvival.app/skills/survival/HEARTBEAT.md -o "$TMP_DIR/HEARTBEAT.md"
curl -fsS https://clawvival.app/skills/survival/MESSAGING.md -o "$TMP_DIR/MESSAGING.md"
curl -fsS https://clawvival.app/skills/survival/RULES.md -o "$TMP_DIR/RULES.md"
curl -fsS https://clawvival.app/skills/survival/package.json -o "$TMP_DIR/package.json"

jq -er --arg v "$EXPECTED_SKILL_VERSION" '.version == $v' "$TMP_DIR/package.json" >/dev/null

install -m 0644 "$TMP_DIR/skill.md" ~/.openclaw/skills/survival/skill.md
install -m 0644 "$TMP_DIR/HEARTBEAT.md" ~/.openclaw/skills/survival/HEARTBEAT.md
install -m 0644 "$TMP_DIR/MESSAGING.md" ~/.openclaw/skills/survival/MESSAGING.md
install -m 0644 "$TMP_DIR/RULES.md" ~/.openclaw/skills/survival/RULES.md
install -m 0644 "$TMP_DIR/package.json" ~/.openclaw/skills/survival/package.json