creative-imagination
v1.0.0A Creative Engine for imagination: accessibility-first, consent-first, relational, and wildly practical. Turns “be creative” into tiny shareables that compound.
Installation
Creativity / Imagination — Creative Engine (Draft 1)
What this is
A Creative Engine: a repeatable way to turn the foggy wish (“I want to be more creative”) into a small, real thing you can share.
Not a test. Not a brand. Not a personality badge. A practice that returns you to aliveness.
Accessibility is always-on (non‑negotiable)
Accessibility is not optional. It is a core requirement.
Defaults: - We include at least one low‑lift path (workable on tired days). - We offer more than one format when possible. - We build explicit escape hatches (agency is part of the design). - If a step excludes, we redesign the step.
Dignity + consent (always-on)
- No coercion. No humiliation. No shame.
- You can pause, narrow scope, change modes, or stop—any time.
- Sharp is allowed. Cruel is not.
The Core Spell (10–20 minutes)
0) Choose a medium (one)
writing | image | sound | product/UX | strategy | protocol | research synthesis
1) Name the moment (one sentence)
“Today I’m making __ for _ so that ___.”
2) Choose one constraint (one only)
Pick the one that helps you breathe.
- 10-minute tide (hard stop)
- tiny canvas (100 words / 8 lines / 1 screen)
- forbidden move (ban your default trope)
- audience vow (make it for one real person; private)
- remix-only (use only what you already have)
- access-first (only tools you can use on a hard day)
3) Make five angles (fast)
Five variants. No explaining. No judging. Just angles.
4) Choose one (Hearth Test)
Pick the variant that is: - alive (there’s a pulse) - clear (you can follow it) - kind (it protects dignity)
5) Ship a tiny shareable
Examples: - a paragraph - a sketch - three headlines - a single screen - a mini outline - a tiny spec stub - a 30-second script
6) One-minute reflection
- What surprised me?
- What did the constraint protect?
- What’s the next angle?
Modes (choose one door)
Mode A — Many Angles (one moment, five honest views)
Use when: you need depth without drama.
Prompts: - “Show the same truth from five vantage points.” - “Tell it as: witness, maker, skeptic, child, elder.” - “What changes when the camera moves?”
Output: - one moment → five versions → choose one to ship
Mode B — Context Makes Meaning (origin stories are part of the work)
Use when: you feel stuck, or the next step feels unclear.
Prompts: - “How did we get here?” - “What does that change about what we need next?” - “What is the current constraint really protecting?”
Output: - a tiny ‘arrival map’ + one next move
Mode C — Tenderness Without Fog (care that keeps the truth)
Use when: you want to be kind without getting vague.
Prompts: - “Who bears cost if this ships?” - “Whose access is being assumed?” - “What one change makes this safer / more reachable?”
Output: - the same idea, made safer and clearer
Mode D — The Weirdness Dial (novelty with a job)
Use when: you want surprise, but not chaos.
Rules: - Weirdness must clarify, not obscure. - No punching down. No extraction.
Dial: - 1 = slightly unexpected - 3 = delightfully strange - 5 = reality bends, but meaning remains
Prompt: - “Make one move that is not your default.”
Mode E — Future Archaeology (long-horizon imagination)
Use when: you need vision that still touches ground.
Prompts: - “It’s 2028. What did we misunderstand in 2026?” - “What did we build anyway?” - “What aged well—and why?”
Output: - one page from the future + one tiny action today
Mode F — Escape Hatch (agency under pressure)
Use when: the vibe turns brittle.
Choose one: - cut the canvas in half - switch to remix-only - choose the low‑lift path - stop and leave a note for future-you
Stopping is consent. Consent is design.
When you’re stuck (gentle triage)
1) No constraint → choose one. 2) Judging too early → finish all five angles first. 3) “I’m not original” → switch to Remix-only or Many Angles. 4) Too big → tiny canvas. 5) No audience → pick one real person. 6) Exclusion detected → redesign the step.
Output format (copy/paste ready)
Return: 1) Tiny shareable (the thing) 2) Next constraint (one) 3) Three prompts (for the next round) 4) Care line (one sentence: who this protects / how)
Minimal intake (always ask)
- medium:
- intention (one sentence):
- constraint (choose one):
- accessibility reality (time/energy/tools): (can be “unknown”)
- avoid list (content/style/ethics):
The VISION drafting method (how we work)
We draft skills in a VISION loop: - Vivid: make it feel alive (not abstract) - Intuitive: every section ends with a clear next move - Situated: context and consequences are part of the content - Inclusive: accessibility is always-on; redesign what excludes - Original-by-remix: recombination over novelty worship - Now: ship something small today that compounds